Audio Input / Output
This tutorial is designed to help you understand and get setup with Logic Pro’s audio input and output settings.
What is core audio? - logic_pro_partials
Core Audio is the audio system used by macOS. For Logic Pro, Core Audio is used to communicate with your audio interface or your computer’s built-in audio hardware.
What do the settings mean? - logic_pro_partials
| Setting | Description | Default |
|---|---|---|
| Buffer Size | The buffer size is the amount of time it takes for your computer to process audio. A smaller buffer size reduces latency, but leaves potential for audio ‘glitches’. If you are experiencing glitches, you can increase to a larger buffer with the side effect of latency. | ?? |
| Resulting Latency | The resulting latency is the total amount of time it takes for your computer to process audio. This is the sum of the buffer size and recording delay. | ?? |
| Recording Delay | The recording delay is the amount of time it takes for your computer to process audio. This setting is used to compensate for the latency introduced by your audio interface. | ?? |
| Processing Threads | The number of processing threads is the number of threads that are used to process audio. A higher number of processing threads will increase the amount of processing power used, but may reduce audio glitches. | ?? |
| Process Buffer Range | The process buffer range is the range of buffer sizes that are used to process audio. A larger process buffer range will increase latency, but may reduce audio glitches. A smaller process buffer range will reduce latency, but may cause audio glitches. | ?? |
| Multithreading | Multithreading is the ability to use multiple threads to process audio. | ?? |
| Summing | Summing is the process of combining multiple audio signals into a single audio signal. | ?? |